My initial discussion of Races can be found here.
I’m not getting as much feedback as I had hoped, so I think maybe instead I’ll take another tack and start working on the game. I think I’ll begin with Races. Races are going to be based more on regions of the world, so part of me wants to start with a world map. Maybe I’ll spend some time working on that.
I’d love to get some feedback on some ideas for races. I’d like to have at least six core races, and as many as twelve. I don’t have a structure for them yet, I’ll be working on that in the near future, so right now I’m just looking for some conceptual ideas of what might make an interesting background for a race.
I’m curious how much impact your race choice should have mechanically. It could have no impact but your relationship with various factions, or it could change your ability scores, special abilities, class options ,etc. On a scale of 1-10, where 1 is very little impact, and 10 is character defining impact, how much impact do you think the race should have on your character?